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Battle Ram
4 Elixir · Win Condition · Rare
Two Barbarians holding a big log charge at the nearest building, dealing significant damage if they connect; then they go to town with their swords!
Evolution
Two Barbarians holding a big log charge at the nearest building, dealing significant damage if they connect; then they go to town with their swords!
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Best counters
- tombstone - Spawns skeletons that pull and distract the win condition mid-lane.
- cannon - Cheap building kites it to the centre and resets the push.
- skeleton army - Cheap swarm shuts it down when there is no splash support.
- mini pekka - Trades up and punishes hard on the counter-push.
- knight - Tanky mini-tank blocks the hit and out-values the trade.
- musketeer - Picks off the win condition and its air support from range.
Used in these decks